The sorcerer's apprentice, Oliver, was experimenting with his master's spell book while he was away. Oliver wanted to try to summon a basilisk, but got a few words wrong and ended up summoning EVERY basilisk. In the entire world. Now Oliver has to try to clear out the tower as best he can before his master gets back! The mechanics of this game are based on the early computer game "Robots," but significantly expanded and enhanced by the addition of 3, 6 or 12 (depending on game mode) spells to choose from. What will you do when the basilisks have you cornered? Teleport to safety? Take them on with Distintegrate? Gamble with an Earthquake spell? The more efficiently you clear each level, the better the rewards you'll get for the next level... and you'll need them, because each level has more and more basilisks to be disposed of! Magic Spirits and Golems complicate matters even further. This is a retro, arcade-style game; there is no ending, or "win" condition. The objective is to progress as far as you can, and strive for higher and higher scores. There is both a local (personal) high score table, and the option to submit your score to Mochi Scores to compete globally!
Kill all the basilisks on every level to advance. Collect magic spirits to refill your spells. Gather scrolls and wand charges to help your chances. Finish levels as quickly as possible, and using as little magic as possible to increase your score and get better rewards!
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